Swish Master

🎯

Problem

Basketball skill training

👤

Role

Game Designer/Dev

⚙️

Stack

Unity, C#, Blender

🚀

Outcome

Physics-based sports game

UnityC#3D Modeling

This project was coded in C# and designed using blender to create the models you can see in the video below.

Video starts in the menu where you can change the round lengths and toggle on/off powerups.

View text description instead of video

The game features a basketball court environment where players can practice free throws. The interface includes customizable round settings and optional power-ups to enhance gameplay. The 3D models were created in Blender, and the physics simulation provides realistic ball movement and shooting mechanics.