Swish Master
🎯
Problem
Basketball skill training
👤
Role
Game Designer/Dev
⚙️
Stack
Unity, C#, Blender
🚀
Outcome
Physics-based sports game
UnityC#3D Modeling
This project was coded in C# and designed using blender to create the models you can see in the video below.
Video starts in the menu where you can change the round lengths and toggle on/off powerups.
View text description instead of video
The game features a basketball court environment where players can practice free throws. The interface includes customizable round settings and optional power-ups to enhance gameplay. The 3D models were created in Blender, and the physics simulation provides realistic ball movement and shooting mechanics.